Sunday, September 12, 2010

Nokia 5228 now available on Vodafone


The Nokia 5228 is now available on pay monthly deals with Vodafone, and we can confirm the handset is in stock and available to order.

The Nokia 5228, available in white/silver and white/black, is a low-priced handset, but still features impressive specifications and all the tools you could ever need from a mobile phone. The handset is equipped with a 3.2 inch responsive touchscreen with a 16:9 widescreen display, with built in accelerometer to rotate its screen automatically. It also a proximity sensor, which will disable the handsets display when not in use to save your battery life. The Nokia 5228 is the perfect handset for storing all your media files too, allowing you to add up to 16GB of memory using its microSD slot. It also comes equipped with an MP3 and MP4 player, FM radio and Nokia Ovi Music Support. The Nokia 5228 also features a 2MP camera with 3x optical zoom and HD video recording capabilities. Not only that, you are also available to access your email inbox and social networking websites at your fingertips.

The Nokia 5228 is now available on pay monthly contracts with Vodafone, with prices starting from as little as £5.63/month once cashback is claimed. It is also available on monthly deals with O2 and T-Mobile, alongside Pay As You Go deals with Orange and T-Mobile. You can also buy the Nokia 5228 SIM free from just £121.50.

Via : dialtosave.co.uk

Nokia 1800 now available on Vodafone


The Nokia 1800 is now available on pay monthly contracts with Vodafone, and is available to order from today.

The Nokia 1800 is a back to basics phone, perfect for those of you who want a phone simply for making calls and sending text messages, and ideal for both children and the elderly. The handset itself is lightweight yet sturdy, able to withstand any damage whilst being completely pocket friendly. It comes complete with a 1.8 inch screen in full colour, and an easy to use alphanumeric keypad. The handset doesn’t provide you with an Internet connection or the fancy features of a modern day smartphone, but it does come equipped with all the tools needed to stay in touch at ease. It also comes fitted with an FM radio and headset, and a memory big enough to hold up to 500 contacts.

The Nokia 1800 is now available on pay monthly deals with Vodafone, with prices starting from just £1.39/month after claiming cashback equivalent to 17 months free line rental. It is also available on pay monthly deals with O2 and Orange, both which offer you the option to choose from automatic cash back, free gifts and half price line rental. The Nokia 1800 is also available on Pay As You Go Deals with O2, Orange, T-Mobile, Virgin Mobile and Vodafone, and is also available SIM free from just £28.20.

Via : dialtosave.co.uk

Corsair's ear-straddling HS1 headset earns high marks in early reviews


You had to know that Corsair wouldn't stride into a new product category with just so-so hardware. Its new HS1 gaming headset has been sent out to a couple of UK reviewers and the feedback has been overwhelmingly positive. Both Hexus and Bit-tech praised the circumaural (made to fit around, rather than on top of, your ears) design for its weight distribution and memory foam-assisted comfort, while also giving the thumbs up to sound quality.

Bass reproduction is said to be somewhat weaker than desirable, but the bundled software gives you plenty of adjustment options. It's a shame that you'll have to install the drivers in order to avoid the in-line remote control blinking madly at you, and it's also not too awesome that you won't be able to use the mic on a Mac, but so long as these vices don't bother you unduly, you should find the $99 investment in an HS1 set more than worth it. Hit the links below for more detailed impressions.

Source : Bit-tech, Hexus, engadget

Windows Phone 7 set to launch October 11th?


The Windows Phone 7 mill is churning again. In recent weeks and months more and more information has leaked out surrounding Microsoft’s new mobile project WP7. The project is set to bring Microsoft back into the mobile industry with a bang and impress the pants off of anyone that would potentially be interested. With what Microsoft has shown the world at this point, it surely seems to be impressive, but when will WP7 show its face, is really the last question to be answered. The manufacturers of the phones have been chosen and issued the operating system, a commercial has been aired and the developers have been given the opportunity to being making there apps run with the WP7. So the last bit of information needed here is, when.

Well it looks as if the good folks over at Pocket-Lint have unearthed some information surrounding the time frame. Citing “Multiple sources familiar with the matter” Pocket-Lint has been advised that WP7 will launch on October 11th 2010. A pretty definitive date, the information then goes on to state that New York will be Microsoft’s city of choice to launch the OS globally. Unfortunately Pocket-Lint’s sources would not expose themselves, however, these insiders are said to be “senior figures within the industry”, that the site has come to know and trust. After the October 11th launch the OS would then be readily available later within the month. This launch information is surely lining up almost perfectly with Microsoft’s default status when questioned about the release, “In time for the holidays”.

When questioned by Pocket-Lint about the rumor Microsoft stated “We do not comment on rumor or speculation”. That sounds to me like a yes. So as always with these rumors and speculations, only time will tell. We will surely keep you updated when more information on WP7 presents itself.

Via : blog.wirelessground.com

Asus Windows Phone 7 device comes out of hiding


Well, what do we have here? We’ve seen the Asus Windows Phone 7 phone before but now it’s being shown off in all its glory in video form.

There’s still no direct word on the specs from this device that was spotted at Gnomedex but it’s safe to assume that it will have a 1 GHz processor and at least a 5-megapixel camera because those are the hardware chassis Microsoft is requiring for the Windows Phone 7 platform. There’s no concrete word on pricing but Asus said the device will be available in time for the holiday season. The video mainly goes over software features we already know about, but it’s still a good viewing.

As you know, Microsoft Windows Phone 7 is a reboot of the platform because it breaks away from the Windows Mobile operating system. There’s a new user interface which emphasizes the content – there will be a customizable “live tile” start screen that will present you with various live information like weather or appointments. It looks pretty clean and I enjoy the break away from the icons-in-a-grid interface that has become standard thanks to Apple iOS and Android.

Microsoft Windows Phone 7 will also come with the Zune software for multimedia playback and management. It will also come with a version of Xbox Live for gaming – it probably won’t allow you to play against Xbox users at first but some form of that should go live down the road.

Because it’s Microsoft, the Windows Phone 7 platform will launch with strong integration with Exchange and it will be preloaded with Office. We’ve looked at early builds and it’s pretty solid but there are a few negatives like the lack of copy and paste as well as no Twitter integration. Those will be coming with future updates but first-day buyers may be disappointed.

The platform is expected to officially launch Oct. 11 and we know that manufacturers will support this. Along with Asus, companies like Samsung, LG Electronics, Dell and HTC will eventually have devices with this latest smartphone operating system.

Via : intomobile.com

Windows Phone running ZuneHD2 confirmed in Microsoft job post?


Even with all the Windows Phone news around, it seems it is still worth keeping an eye on Microsoft’s job board.

it appears the Entertainment and Devices Division is looking for a Hardware Engineer for “next generation of portable entertainment and communication devices”. The product is under Windows Phone, but it appears unlikely this will be a phone, as cellular features are not mentioned anywhere in the article.

What is however clear is that Microsoft will be producing the hardware itself, similar to the ZuneHD.Do our readers think this is the right move for Microsoft? Let us know below.

Via : wmpoweruser.com

Adobe Working On Flash For iPhone App


With the recent changes in Apple’s developer license agreement, Adobe resumed the work on developing its ‘Packager’ tool. Packager allows developers to create native apps using Flash technology. Packager was announced by Adobe in April 2009 and was shipped as a part of Flash Professional. However, Apple blocked the tool owing to the cross platform nature of Flash. The recent relaxation of rules is a result of Adobe’s constant demand to comply with developer freedom.

While Flash is widely used for gaming and interactive applications, and is a dominant feature in desktops
, it faces a number of issues in the mobile touchscreen environment. The concession to let Flash develop tools for the iPhone and iPad is indeed welcoming to the Adobe world. However, the fact that Adobe’s Flash won’t still be directly running on Apple’s iOS devices is a setback.

As per company releases, Adobe will now concentrate to bring in full web browsing with Flash Player 10.1 together with standalone applications on AIR to a range of devices with leaders like Google, Nokia and Motorola as partners.”We will now resume development work on this feature for future releases,” Adobe said in the official blog. “This is great news for developers and we’re hearing from our developer community that Packager apps are already being approved for the App Store.”

Even with the changed scenario, Apple has the final word on the tools to be used; nevertheless, with Packager available in the App store once again, Adobe tools are coming to the forefront once again.

Via : hardgeek.org

Apple loosens app restrictions, opens up a bit


On Thursday, after two years of complaints from application developers for its mobile devices, Apple opened up some leeway and even released the guidelines they use to determine whether apps will make the grade.

Apple has been criticized for the closed system that characterizes the app approval process, with its rigidly tight control over content and applications for its i-things. The release earlier this year of the iPad was hailed by many as a revolution in content delivery, with many struggling media companies rushing to embrace the platform — and in some very innovative ways, it must be said.

But the company, as popular as its devices are, is also reviled for what is seen as sloppy interface software (lookin’ at you, iTunes) and an authoritarian attitude with respect to the content you can view and use with those devices.

None of that has changed, but what has is that Apple has released the guidelines so developers can have some idea what kind of reception their apps will face when submitted to Apple for approval.

“We will reject Apps for any content or behavior that we believe is over the line. What line, you ask? Well, as a Supreme Court Justice once said, ‘I’ll know it when I see it’. And we think that you will also know it when you cross it,” the guidelines say.

But even this small amount of openness comes with a caveat:

“If your app is rejected, we have a Review Board that you can appeal to. If you run to the press and trash us, it never helps.”

Apple also lifted restrictions they imposed earlier this year on third-party tools that convert code written for another platform into code that can be used in iPhone apps. While this means that developers who work in Adobe Flash or Oracle’s Java languages can translate their programs into iPhone apps without rewriting them from scratch, it does NOT mean that websites designed in Flash will work on Apple’s devices. Basically, Flash is too buggy, too demanding on battery life and focused too heavily on personal computers to have any relevance to Apple’s popular portable devices.

Via : geekwithlaptop.com

Apple Possibly Reinstating Google Voice App

Google Voice App

Google Voice, the app that was banned from the App Store may be coming back under the new relaxed guidelines. Sean Kovacs, the developer of the GV Mobile application, emailed Apple after the rules for app approval were recently released, since none of the updates provisions applied to his app. Seems like he got a positive response as he tweeted that the app ‘will most likely get back in,” and if all goes well, it will be available within a week.

GV Mobile has been on Cydia since the App Store dropped the banhammer on it in 2009 – Apple mentioned that the app was “duplicating features that the iPhone comes with,” at the time. Kovacs went through the long list of over a hundred rules and coulnd’t find anything that should disqualify GV Mobile. He emailed Apple to ask specifically and was told to go-ahead and resubmit it. The new guideliens do not have any clear restriction against “duplicate functionality,” though rule 8.3 (“Apps which appear confusingly similar to an existing Apple product or advertising theme will be rejected”) could possibly be used as a reason to block the app.

Kovacs also realized that he couldn’t resubmit under the same name, so it’s possible that the app may be released as “GV Phone” or something, and people who purchased it before the ban will have to buy it again. Kovacs is also working on correcting that specific issue with Apple.

Apple can also obviously block an app for any reason it wants or no reason at all, they have certainly done so in the past.

The apparent new liberal attitude – being up-front about the rules, relaxing restrictions against cross-platform compiles, etc. could all be signs of a new good-guy approach from Apple, or it could just be the pre-emptive strike against looming federal investigations. However you look at it, it is hard to imagine they’d have even bothered with it if it wasn’t for the presence of an alternative marketplace like Cydia.

Via : mygadgetnews.com

$17,000 'Big O' PC packs Xbox 360 and more (photos)


Miami-based Origin PC puts its latest creation, the "Big O" PC, on sale Tuesday for a starting price of $7,669 and a high-end price of $17,000. The Big O does contain an Xbox 360 and, as Andrew Nusca writes, the monster PC is "the equivalent of a 2011 Harley-Davidson V-Rod Muscle with a few thousand left over for leather and gear."

Via : zdnet.com

Recent NPD game-sales report is a bit sketchy


A recent study showing declining game sales may sound disconcerting on the face of it. But a closer looks shows some flaws.

NPD's just-released report, which is not available online, but which I was able to review, said game sales fell 10% last month.

Should you care as an entrepreneur in this space that demand may be cooling for new games you may be creating? We thought you might. So, we took a look at the study to determine how troubling it may or might not be.

We decided to take a look at two questions: First, is this research a complete and accurate look at gaming sales? Two, is it worth comparing sales reports in the gaming industry on a month-to-month basis? Once we have answered these questions, the level of importance that can be given to this study should become clear.

Let's start with the research itself. Is this research a complete and accurate look at gaming sales?
The study does not include any data about online game subscriptions, rentals, mobile games or social games. This may, at first glance, seem to be a small issue. As it turns out, however, that is a significant amount of revenue missed by the report. Last year, US based players alone spent roughly $3.8 billion on MMORPG's, which fall squarely into the subscription based games category. As for mobile games, if we look at the sales of just one company, Gameloft in just one venue, the app store, we see a $25 million in unreported gaming income. Single titles, like this Februaries Plant vs. Zombies generated over $1 million in revenue in its first 9 days on the app store. Clearly, some significant markets are missing from this study.

It is also worth wondering if this analysis takes into account the recent deals that the PS3 and Wii have made with Netflix, which would represent another stream of ignored revenue. Choosing to exclude rental revenue however may be a fair move, because every rental puts money in the rental agents pocket, not the game makers. When a gamer walks into a Blockbuster, or logs on their Gamefly account the company does not have to buy a new copy of the game to meet that demand. Its either available, or its not. These are not game sales in any way.

There is also one other little caveat to this study. It only covers a 28 day span. According to the results report from Nintendo World the study period spans on the 1st to the 28th of the month of August, which means the 29th through the 31st were not included. Three days does not sound like a long time unless you consider that is about 10% of the month being studied.

It looks as though NPD is planning to include this data in future editions of the study.

Now onto the second issue: Is it worth comparing sales reports in the gaming industry on a month-to-month basis?

In order to answer this question, we need to understand the gaming market, which varies greatly based on the titles that are being offered in any given month. A new title with any kind of fan following, or strong promotions can send sales skyrocketing. You can easily see the trend with games like Star Wars: The Force Unleashed, which sold over 5.7 million units. This year, the release of Bioshock2, a sequel to the high selling Bioshock, sold over 750,000 copies in February, after being launched on the 10th of that month.

Similar mass buying effects can be seen without a hit game in the market. When Microsoft lowered the price of the Xbox360, it saw a 100% sales jump in one weekend. With any market this variable a direct comparison does not seem to be very useful at all.

If you don't want to take this evidence for yourself, let's look at what NPD says about it themselves. In a 2009 interview with The New York Times, Anita Frazier, an analyst with NPD said, “While it might be tempting to jump to the conclusion that the sky is starting to fall on the video game industry, given this month’s results, it’s important to remember that two very big things are different this year than last year...” Those two factors, Easter and the March 2008 launch of Super Smash Bros.: Brawl, which according to Nintendo , "...just one week on store shelves, Super Smash Bros. Brawl for Wii has become the fastest-selling video game in Nintendo of America’s history", the sales topped 1.4 million games in that first week alone.

Research studies of this type, where a correlation is assumed on the face because of an eternal variable, like the month, are often prone to issues with a type of internal validity known as Convergent Validity, which is best described as,"the degree to which the operationalization is similar to (converges on) other operationalizations that it theoretically should be similar to..." You can see the issue with a market this variable.

Given this acknowledgement of the limitations of this span of research it may simply be that NPD is doing the best that they can with a volatile market and customers who need data in a timely manner.

Finally, it is worth pointing out that even if you decide that the study and its comparisons are valid, you should know that the NPD's reported numbers are not iron clad. Their 2009 year end gaming sales study was in serious conflict, about $5 billion, with a study conducted by Newzoo and TNS, called the Today's Gamers Survey.

Via : vator.tv

Smart Scooter To Debut At Paris Auto Show


As part of parent company Mercedes-Benz’s quest to offer “mobility solutions”, Smart is also set to debut an electric scooter concept at the Paris Auto Show, along with rival brand MINI.

The Smart scooter will actually share similar characteristics with a MINI scooter, using an electric powertrain and an already established “premium” brand as selling points. The Smart is said to use a lithium-ion battery, and more significantly, a special airbag designed to protect occupants in a crash.

Smart will continue to debut new cars in the future, but the poor reception of the Smart Fortwo in North America, along with declining sales, means that the brand must focus on new efforts in the mobility field, rather than just the automobile.

Via : AutoCar, autoguide

Enfocus announces PitStop Pro 10

Enfocus has announced PitStop Pro 10, a major upgrade of its long established and widely used PDF editing and preflighting application. This latest version offers customers improved colour management, user-requested features, and expanded collaborative working tools.

First introduced in 1997, PitStop Pro has long been recognised for its many PDF editing features and its user-friendly design, enabling easy management and customisation of presets and tools. Under the 'You first' commitment to the customers, Enfocus has listened to extensive user feedback and further expanded these features in PitStop Pro 10. The new version will let users work faster with greater precision and allow them to save significant amounts of time. PitStop Pro 10 also concentrates on making colour management more accessible for everybody.

Additionally, for users in a collaborative working environment with multiple copies of PitStop Pro 10, the completely new PitStop Workgroup Manager allows central management and standardisation of preflight settings, Action Lists, Workspaces, etc. This is available with Floating Licenses, where copies of PitStop Pro can be installed on any number of terminals within a local area network, but only a certain number can be used simultaneously.
Big on colour
PitStop Pro 10 includes new and improved tools for colour handling, with a wide range of colour management settings. ‘Handling colour issues can be tedious. That’s why Enfocus wants to make it as easy as possible,’ said Elli Cloots, director of product management at Enfocus.

The new version of PitStop Pro enables users to manage colour settings in an easy and straightforward manner. Multiple colour management presets can now be saved for quick and accurate application when needed. The Color Picker panel can be used to import users’ own colour libraries and includes the latest Pantone Plus libraries. The preset manager can display all colour libraries and users can add favorites and search for colours.

PitStop Pro allows to automatically check for ink coverage issues while taking into account transparency, overprint settings, overlapping items and layers. Black Point Compensation is supported when using the Adobe® CMM or Little CMS and you can choose the Acrobat settings directly from the PitStop Pro Preference Panel.

Faster and easier in every aspect
A new interface makes the creation of Action Lists easier than ever. Action Lists are the automated sequence of checking, automatic editing and fixing in PitStop Pro. The new interface offers drag and drop functionality and when selecting an operator (the And, Or, Not options), it highlights the items that it will apply to. Through grouping, you can structure your Action List logically and comment on the different Actions.

QuickRuns, allowing users to run repetitive tasks through a single click, which apply changes across all the pages in a document, can now also include Global Changes and became exchangeable.

A strong answer to customers' requests
With the new version, Enfocus has responded to feature requests from its users. Examples are improvements to Design Layouts, management of page boxes and guides, a new ability to search within the Font Picker and show RGB values as 0-255, etc. For graphical editing it’s also now easier to move objects over a bigger distance through a shortcut.

‘We have tried to implement features to improve efficiency for every user,’ said Cloots. ‘Volume customers will be helped by the PitStop Workgroup manager. Basic users will find the colour handling a lot easier and we have implemented some smaller feature requests for them also. Advanced users will also see the benefit in colour and they will like the new way of creating Action Lists.’

PitStop Pro 10 runs as a plug-in with Adobe Acrobat 8 and the latest Adobe Acrobat 9 and supports the current Mac OS X 10.6 Snow Leopard and Windows 7 operating systems, as well as older systems. PitStop Server, the automated PDF preflighting, correction and certification tool that shares the Enfocus preflight library, has also been updated to version 10. [2]

Availability and pricing
PitStop Pro 10 will become commercially available in October 2010. With immediate effect, a grace period commences whereby buyers of PitStop Pro get a version 09 key and will receive a free upgrade when version 10 becomes available.

Customers using PitStop Pro 7.x get the last chance until the end of the year to upgrade their version. From today on until the release there is a special pricing of EUR 199 when pre-ordering the upgrade to version 10. After the release the upgrade price is EUR 259. As of 1 January, 2011 they won’t be able to upgrade anymore.

Via : graphicrepro.co.za

Mouse Computer brings the exciting and new LuvPad AD100 to Japan, Froyo and Tegra come aboard


Android-loving Japanese readers, your day has come. Mouse Computer is kindly bringing you the so-called LuvPad AD100, a 10.1-inch, 1,024 x 600 tablet running Android 2.2 on NVIDIA Tegra 2 internals. As is the way of Android tablets it is naturally just a rebrand of someone else's product, which we've earlier seen showing up with a Hannspree logo and, before that, an Interpad logo.

There's the typical 512MB of internal memory paired with microSD expansion (8GB included), and it can be yours in a few weeks if you get that pre-order in for ¥48,250 -- about $575. Need to see more before committing? Check out our Spanish colleagues' hands-on with the Interpad version.

 
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