Showing posts with label PS3. Show all posts
Showing posts with label PS3. Show all posts

Friday, October 15, 2010

Netflix on PS3 goes disc-free, gets 1080p streaming and 5.1 surround sound (update)


Rejoice, PS3 owners, your Netflix streaming experience just got vastly better than anything else on the market. Starting October 18 Netflix on the PS3 will no longer require a disc, and it'll stream some content with 1080i 1080p resolution and / or 5.1-channel surround audio, while everyone else will be stuck with a max of 720p stereo for the time being. Oh, and you'll get subtitles on some content as well.

Netflix is partnering with Dolby on the audio side, and the surround format will be Dolby Digital Plus, which is the same codec used by the VUDU HDX streaming service -- we're guessing it'll require a tiny bit more bandwidth but the results should sound pretty great.

Netflix says 5.1 will come to other platforms "over time," so we'll see how long that takes -- and given that the PS3 is now disc-free and the company's eschewed the SRS surround features baked into its Silverlight-based platform, we're guessing Microsoft's exclusivity period has now completely run its course. Video and PR after the break.

Via : engadget, Playstation blog

Sunday, September 12, 2010

Recent NPD game-sales report is a bit sketchy


A recent study showing declining game sales may sound disconcerting on the face of it. But a closer looks shows some flaws.

NPD's just-released report, which is not available online, but which I was able to review, said game sales fell 10% last month.

Should you care as an entrepreneur in this space that demand may be cooling for new games you may be creating? We thought you might. So, we took a look at the study to determine how troubling it may or might not be.

We decided to take a look at two questions: First, is this research a complete and accurate look at gaming sales? Two, is it worth comparing sales reports in the gaming industry on a month-to-month basis? Once we have answered these questions, the level of importance that can be given to this study should become clear.

Let's start with the research itself. Is this research a complete and accurate look at gaming sales?
The study does not include any data about online game subscriptions, rentals, mobile games or social games. This may, at first glance, seem to be a small issue. As it turns out, however, that is a significant amount of revenue missed by the report. Last year, US based players alone spent roughly $3.8 billion on MMORPG's, which fall squarely into the subscription based games category. As for mobile games, if we look at the sales of just one company, Gameloft in just one venue, the app store, we see a $25 million in unreported gaming income. Single titles, like this Februaries Plant vs. Zombies generated over $1 million in revenue in its first 9 days on the app store. Clearly, some significant markets are missing from this study.

It is also worth wondering if this analysis takes into account the recent deals that the PS3 and Wii have made with Netflix, which would represent another stream of ignored revenue. Choosing to exclude rental revenue however may be a fair move, because every rental puts money in the rental agents pocket, not the game makers. When a gamer walks into a Blockbuster, or logs on their Gamefly account the company does not have to buy a new copy of the game to meet that demand. Its either available, or its not. These are not game sales in any way.

There is also one other little caveat to this study. It only covers a 28 day span. According to the results report from Nintendo World the study period spans on the 1st to the 28th of the month of August, which means the 29th through the 31st were not included. Three days does not sound like a long time unless you consider that is about 10% of the month being studied.

It looks as though NPD is planning to include this data in future editions of the study.

Now onto the second issue: Is it worth comparing sales reports in the gaming industry on a month-to-month basis?

In order to answer this question, we need to understand the gaming market, which varies greatly based on the titles that are being offered in any given month. A new title with any kind of fan following, or strong promotions can send sales skyrocketing. You can easily see the trend with games like Star Wars: The Force Unleashed, which sold over 5.7 million units. This year, the release of Bioshock2, a sequel to the high selling Bioshock, sold over 750,000 copies in February, after being launched on the 10th of that month.

Similar mass buying effects can be seen without a hit game in the market. When Microsoft lowered the price of the Xbox360, it saw a 100% sales jump in one weekend. With any market this variable a direct comparison does not seem to be very useful at all.

If you don't want to take this evidence for yourself, let's look at what NPD says about it themselves. In a 2009 interview with The New York Times, Anita Frazier, an analyst with NPD said, “While it might be tempting to jump to the conclusion that the sky is starting to fall on the video game industry, given this month’s results, it’s important to remember that two very big things are different this year than last year...” Those two factors, Easter and the March 2008 launch of Super Smash Bros.: Brawl, which according to Nintendo , "...just one week on store shelves, Super Smash Bros. Brawl for Wii has become the fastest-selling video game in Nintendo of America’s history", the sales topped 1.4 million games in that first week alone.

Research studies of this type, where a correlation is assumed on the face because of an eternal variable, like the month, are often prone to issues with a type of internal validity known as Convergent Validity, which is best described as,"the degree to which the operationalization is similar to (converges on) other operationalizations that it theoretically should be similar to..." You can see the issue with a market this variable.

Given this acknowledgement of the limitations of this span of research it may simply be that NPD is doing the best that they can with a volatile market and customers who need data in a timely manner.

Finally, it is worth pointing out that even if you decide that the study and its comparisons are valid, you should know that the NPD's reported numbers are not iron clad. Their 2009 year end gaming sales study was in serious conflict, about $5 billion, with a study conducted by Newzoo and TNS, called the Today's Gamers Survey.

Via : vator.tv

Monday, August 23, 2010

PS3 Games – Xbox 360 – Marketing Battle of the Titans

PS3 Games Xbox 360

They are so many blowhards out there whose job is to hype PS3 games, that is their remit that is what they get paid to do market, hype and showcase the products.

To explain that in simple terms, they want the PS3 games to be pushed right in front of your eyes, right in your face.

Forget whether the PS3 games are better than the Xbox 360 the only time anyone compares is when someone promoting PS3 sees someone buy Xbox 360 or vice a versa. The facts are clear cut in these very edgy and expensive marketing campaigns.

The winner will be who sells the most units between PS3 games and Xbox 360 and comes out as the top dog making huge profits. Financial muscle will be the KPI which ensures who comes out as this the winner in this marketing war! Will the winner be Sony?

Via : shuttervoice.com

Wednesday, August 18, 2010

Gran Turismo 5 Racing Towards November EU Release


Back at E3, the much-anticipated release date for Gran Turismo 5 was announced. However, it was only dated for American territories. Now, a release date for the PlayStation 3 exclusive racer in Europe has finally been revealed.

During Sony’s press conference at gamescom, it has been announced that Polyphony Digital’s masterpiece will be racing towards a November 3rd release date. A November 5th release for UK is almost certain, but we’ll update you once the official confirmation comes through.

The game’s North American release was confirmed to be November 2nd during Sony’s E3 press conference. For more information and coverage on Sony’s upcoming racer, be sure to check out PlayStation LifeStyle’s previous coverage.

Read More @ playstationlifestyle.net

Titanium Blue PS3 To Accompany Gran Turismo 5 Launch Bundle In Japan


Alright folks, we are taking this with a grain of salt since it involves the long awaited Gran Turismo 5 actually coming out, to the public, you know so real people like you and me can actually play it. According to Joystiq, that is absolutely true.

Even more interesting is that a limited edition version of the game will be bundled with a Titanium Blue PS3 and controller. Now the Titanium Blue controller is nothing new, I have one of those at home, but an entire console taking on that bright blue coat is.

The GT5 Racing pack will retail for ¥35,980 ($421) and will include that limited edition version of the game that we mentioned, and a Titanium Blue (160GB PS3 link this to the post about the new consoles from yesterday) to match. So folks what do you think, do you think the Titanium blue is icy cool or is it just too much?

Read More @ zoknowsgaming.com

Sony Japan Unveils GT5 Limited Edition, PS3 Hardware Bundle


Gran Turismo 5 is coming, which means hardcore racing enthusiasts all over the world are gearing up for their most anticipated title of the generation.

Although the same details concerning the Limited Edition for Japan may not transfer to North America, you'll still want to see the info provided by SCEJ.

They've announced the finalized release date, the Limited Edition, and a PS3 bundle: the release date is November 3 and the first print run will be in the form of that Limited Edition, which features some very cool stuff, including a 308-page booklet (car history, tuning tips), and a product code for downloading five additional cars from the PSN. The press release also indicates over 1,000 cars, 20 courses and 70 variations, A-Spec and B-Spec modes, course maker, 3D, face tracking functionality, and the option to carry data across from Gran Turismo PSP.

As if that isn't enough, they also revealed the snazzy GT5 PS3 hardware bundle, which features a 160GB PS3 model, a copy of the first print run version (so, the Limited Edition), a Dual Shock 3 controller, and both the controller and system are "Titanium Blue."

It all looks very, very hot. Also, series creator Kazunori Yamauchi spoke at length about the game in question, and all those unbelievable features and details that will set GT5 apart. For us, it's November 2 and hopefully, SCEA will soon tell us about our hardware bundle...

Via : psxextreme.com

Sony beefs up PS3 consoles, announces Resistance 3


Plenty of news from PlayStation at this year's Gamescom in Cologne as Sony announces two new models of the PS3 console: a 320GB version to replace the current 250GB and a 160GB to replace the original 120GB.

The 320GB model will retail at €349 in an exclusive PlayStation Move bundle while the160GB model will be marketed at the same price as its 120GB predecessor - €299.

These two new PS3 models with larger drives were amongst several new additions including the announcement of six new catch up TV channels.

Meanwhile the PlayStation Move has a confirmed release date of 15 September following the revelation that global sales of the S3 console reached 38 million units overall with 16 million sold in the SCEE region, representing tear on year growth of 57pc.

Back to the entertainment side of things: Sony's PS3 streaming music service VidZone has delivered nearly 500 million videos to users in the SCEE region to date and the forthcoming release of PlayTV Live Chat represents a community angle, which is being added to the PlayTV service.

And for UK PS3 owners the good news is that TV channel ITV is being added to the Catch Up TV service with TV3 added in Spain and Animax in Germany.

Some new games have been added to the PS3 line-up with LittleBigPlanet 2, Heavy Rain (the Move edition), DC Universe Online and InFamous 2 amongst the upcoming titles while Resistance 3 and Ratchet & Clank: All 4 One were both confirmed.

Ratchet & Clank: All 4 One will allow four players to team up as Ratchet, Clank, Quark or Dr Nefarious for the first time.

Some quick new on the PSP handheld games console: a new selection of games is set to launch soon within the Essentials range.

Via : gadgetrepublic.com

Sony unveils two new PS3 models


At the ongoing Gamescom 2010 convention in Germany, Sony Computer Entertainment Europe CEO Andrew House announced two new PlayStation 3 models. These two new PlayStation 3 models comprises of 160GB HDD PS3 model for $299. Another model is the 320GB PS3 with PlayStation Move controller when it launches on Sept 19. This 320GB PS3 bundle will also carry other goodies and is priced at $400.

ndeed, Sony will be bringing two new models with higher storage but it's likely that old models with 120GB and 250GB HDDs might be knocked off in several regions like Japan. INC Gamers got notified by Japanese games firm that new 160GB and 320GB models will replace the existing models. Interesting one is the 320GB HDD PlayStation 3 model that will also bundle along:

-PlayStation Move motion controller
-PlayStation Eye Camera
-Sports Champions on Blu-ray Disc
-Bonus Blu-ray game demo disc


We're yet to get any confirmation on whether these two bundles would be made available in India, anytime in next three months.

Via : techtree.com

Saturday, July 31, 2010

PS3 and Bravia sales boost quarterly Sony profits


Earlier this summer, Sony closed another fiscal year of being in the red, but it's starting the 2010/11 ledger with its quill dipped firmly in the black inkwell.

For the quarter ending June 30, the Japanese megacorp clocked up ¥25.7 billion ($293 million) in pure, unadulterated profit off the back of a ¥67 billion operating income.

When you compare that to the performance this time last year, a ¥37 billion loss, you have to agree that the Stringer purse-tightening program seems to have delivered the desired effect.

The primary drivers for the current resurgence are pinpointed as the PlayStation 3 and Bravia lines (frankly, we consider the two utterly inseparable), and Sony's feeling so buoyant about it all that it's revising its projection for the coming year's revenues upwards today.

The good news is tempered, however, by the threat of a rising Yen, which has already claimed Nintendo's profits as its first victim.

Via : Reuters

 
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